Wiki / The Wither
The Wither
Withers are fought, not farmed.
- A wither takes half damage and deals double damage, skulls and explosions included.
- Placing the last skull gives everyone nearby a 15-second warning.
- When it appears it tears its cage apart — blocks within 8 of the summon point are removed, claims included. Chests and barrels are kept.
- It cannot be summoned inside a claim, or within two chunks of one. The three skulls are given back. Summon it in the open.
- Soul Surge at 75%, 50% and 25% health: a short charge while it cannot be hurt, a shockwave, twelve wither skeletons that do not drop skulls, then six waves of charged blue skulls. One hit that crosses several lines only fires the lowest.
- Soul Collapse at 5%: it pulls nearby players in and fires a ring of charged skulls outward. No skeletons.
- Its explosions and those charged skulls break blocks inside claims. Keep the fight away from anything you care about.
- Wither skeletons drop skulls less often.
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