Wiki / Weekly build
Weekly build
Each week has a theme — a thing you would actually use in survival, not a sculpture prompt. You build it in a chunk you own. People vote in game. The build stays where it is. Nobody has to enter.
Type /weeklybuild for this week's theme and the clock. If that command is missing, it loads on the next restart.
Commands
Hotbar
Stand in a claim you own for enter. Trust is not enough. One entry a week; enter again to move it. view stores the camera. During votes, visit <name> puts people on that spot, then vote <name>. Not yourself.
The clock (UK)
Week
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Build
Monday 12:00
New theme. Build in your claim.
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Vote
Sunday 21:00
Builds lock. Visit, then vote.
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Close
Monday 12:00
A winner, then the next theme.
What you build
Farms, halls, rooms and houses that belong on a survival world. First unused theme each Monday.
Themes
- Trading hall
- Wheat farm
- Underground base
- Retreat house
- Storage system
- Enchanting room
- Super smelter
- Animal barn
- Potion brewery
- Sugar cane farm
- Tree farm
- XP farm
- Nether portal room
- Kitchen and pantry
- Map wall
- Dock and boathouse
- Iron farm
- Automatic crop farm
- Guest house
- Blacksmith
- Stables
- Honey farm
- Mine entrance
- Fishing hut
The website photo
First place gets a Discord DM asking for one screenshot within three days. The bot crops it and puts it on the site gallery. Link Discord and allow DMs if you want that.
Prizes
Vote is 5 Chronicle XP. Kits are 1st, 2nd and 3rd only. Same 27-slot chest. Nobody else gets a chest.
Weekly Build — 1st
75 Chronicle XP
40 Chronicle XP
25 Chronicle XP
Shards in the four corners · 4×64 iron, gold, emerald · 32 diamonds. 2nd and 3rd open the same chest. 1st also gets the Discord mention and gallery photo. Offline on Monday is fine. No crates.
Newbie-blog version: architectmc.club/blog/weeklybuild.
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